I just had to play with SVG filters a little more.
You’ll find instructions on how to do this in the previous post, but this is maybe a better example for what you can do with it:
A spinning world
I noticed in this demo you used feBlend and it works! How?! I've tried to make it work with no luck. I figure that it would be better to use multiple gradients and the feBlend filter rather than raster for a displacement map. It would also be alterable "on the fly."
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